Lolly loves the Montessorium apps. I'm aware of the controversy of attempting to 'translate' Montessori to this kind of technology. To some extent, I agree with the critique. But, I thought I'd try out the Montessorium numbers app with Lolly and was really impressed. Lolly particularly likes the number tracing, and this is the application's strength, in my opinion.
Montessorium - Intro to Math: This is a beautifully presented application, with several Montessori-based games. I agree that "red rods" on the application lose too much in not being a three dimensional object that a child can feel and move around. Lolly hasn't done the red rods at Nido, she's probably a tad young anyway, but I do think if a child had done the rods successfully in "reality" then they'd enjoy the application version. Same with the counter activity.
So, I agree with the critics of these applications that there are aspects than need to be experienced viscerally by the child. However, Lolly has definitely engaged with the application, and frequently chooses it. Is it "wrong" to give a child an online version of a Montessori based activity? I don't think so. So long as they are supported to continue to interact in three dimensional physical ways with these (and other) activities as well. Ideas on how to do this are included on the Montessorium blog - try this post.
That said, the "sandpaper" numbers in the app are very similar to the "real" thing. Lolly loves doing this activity!
Here's the Intro to Letters version of tracing -
While, admittedly, the child can't feel the texture, the sound and lines that appear when the app letters are touched provide a very real interface, and from what I can see with Lolly, seems just as "real" to her. She has only recently begun tracing activities on the iPad/Pod, but chooses them repeatedly at the moment, so is obviously interested and engaged by it. I purchased the letters version of the Montessorium app and she is really enjoying tracing the letters, too. It seems to me that the action of tracing with her finger is pretty identical to tracing a sandpaper letter with her finger, so in that sense I think this activity is closer to the "real life" physical version of it. So, it's more successful for her at the moment.
The apps are both beautifully presented, a little pricey at $4.99 each, and as yet there is no combined version of the two apps, but I can see that as Lolly grows and is exposed to more of these activities at Nido and school, that we'll get long term use out of both applications. I'd definitely recommend them to all parents, especially those interested in Montessori, who have an open mind about it all!
Would you use a Montessori application for your young child?
Showing posts with label reviews. Show all posts
Showing posts with label reviews. Show all posts
Sunday, October 10, 2010
Saturday, October 9, 2010
Great iPod/iPad apps for kids!
You might have noticed we got Lolly an iPod touch recently. Dave and I also got iPads (yay!), so we've all been shopping madly in the app store and trying out applications. I've read some decent reviews of kids apps, and thought I'd add my voice to the mix.
Here are our favourites for a 2 and a half year old (I know, we're THOSE parents).
Puzzles, puzzles, puzzles! It's all about the puzzles! Lolly loves real puzzles, and not suprisingly loves the puzzle apps on her iPod. If you're looking for puzzles, you can't go past tozzle - which is just great.
Tozzle is a series of puzzles, including letters and numbers. Lolly loves it, though my main critique is that they do need to release some new puzzles as upgrades, she's done all of them now, and doesn't choose this one as much as she's become familiar with them all. More puzzles, please! That said, there are 33 puzzles on there, all with sound effects and animations. All for only $2.49 (prices in Australian dollars), which is great value.
More puzzle goodness - Anything by Alexandre Minard is great - Here are My First Puzzles and My First Tantagrams.
Just gorgeous, and really engaging. Though like all the puzzle games, they could do with releasing more puzzles rather than making new apps (yeah right :p). These are cheap, only $2.49 a pop.
redfish is the iPad version of poissonrouge, the great kids website.
This app is amazing. Just so creative and intuitive. Lolly loves it, and I can see it would engage kids much older than her as well. It's relatively pricey for the whole package, $12 from memory, but worth it! You get a lot of games for that within the package. There's heaps in this version, and if you do an app search for redfish there are a few to try for free as well.
Monkey Preschool Lunchbox - this application is just adorable, and when we first got it for her, Lolly spent AGES playing it. It still gets in regular rotation here, too, so it has staying power, which a lot of these apps don't really have. It's a mix-em-up game, with counting, sorting, matching, puzzles, letters and colours. Well worth it. It's a little praisey, but hey, most of them are (sigh).
Lolly is also really enjoying this Interactive Alphabet game - it has little animations for each letter. She seems to really like it.
Some others worth checking out - Tickle Tap apps - these are really sweet!
The toddler pack has five games and has been worth it. They have a second collection, toddler pack 2, coming soon which I will probably buy for Lolly.
The is the biggest problem with kids apps all round, is that there are a limited palette of options inside the game, and kids gets to know them and get tired of them fast. It's not a product of the technology, at least not in my experience, Lolly has the same thing with "real" wooden puzzles, for example. She's engaged while it's a challenge, or if it becomes new and interesting. Otherwise she moves on to the next challenge.
This is something game designers need to account for in updates, especially for kids games in this area. When your app is limited to the alphabet letters, or to 12 puzzles, it's only going to engage a toddler for a certain amount of time. Games for older kids have more choices, they are often playing an actual game, rather than just interacting more simply with the device. There needs to be more thought to these apps for kids in the 2-4 range.
I'm going to review the Montessorium apps separately soon!
Which apps does your toddler/young one enjoy!?
Here are our favourites for a 2 and a half year old (I know, we're THOSE parents).
Puzzles, puzzles, puzzles! It's all about the puzzles! Lolly loves real puzzles, and not suprisingly loves the puzzle apps on her iPod. If you're looking for puzzles, you can't go past tozzle - which is just great.
Tozzle is a series of puzzles, including letters and numbers. Lolly loves it, though my main critique is that they do need to release some new puzzles as upgrades, she's done all of them now, and doesn't choose this one as much as she's become familiar with them all. More puzzles, please! That said, there are 33 puzzles on there, all with sound effects and animations. All for only $2.49 (prices in Australian dollars), which is great value.
More puzzle goodness - Anything by Alexandre Minard is great - Here are My First Puzzles and My First Tantagrams.
Just gorgeous, and really engaging. Though like all the puzzle games, they could do with releasing more puzzles rather than making new apps (yeah right :p). These are cheap, only $2.49 a pop.
redfish is the iPad version of poissonrouge, the great kids website.
This app is amazing. Just so creative and intuitive. Lolly loves it, and I can see it would engage kids much older than her as well. It's relatively pricey for the whole package, $12 from memory, but worth it! You get a lot of games for that within the package. There's heaps in this version, and if you do an app search for redfish there are a few to try for free as well.
Monkey Preschool Lunchbox - this application is just adorable, and when we first got it for her, Lolly spent AGES playing it. It still gets in regular rotation here, too, so it has staying power, which a lot of these apps don't really have. It's a mix-em-up game, with counting, sorting, matching, puzzles, letters and colours. Well worth it. It's a little praisey, but hey, most of them are (sigh).
Lolly is also really enjoying this Interactive Alphabet game - it has little animations for each letter. She seems to really like it.
Some others worth checking out - Tickle Tap apps - these are really sweet!
The toddler pack has five games and has been worth it. They have a second collection, toddler pack 2, coming soon which I will probably buy for Lolly.
The is the biggest problem with kids apps all round, is that there are a limited palette of options inside the game, and kids gets to know them and get tired of them fast. It's not a product of the technology, at least not in my experience, Lolly has the same thing with "real" wooden puzzles, for example. She's engaged while it's a challenge, or if it becomes new and interesting. Otherwise she moves on to the next challenge.
This is something game designers need to account for in updates, especially for kids games in this area. When your app is limited to the alphabet letters, or to 12 puzzles, it's only going to engage a toddler for a certain amount of time. Games for older kids have more choices, they are often playing an actual game, rather than just interacting more simply with the device. There needs to be more thought to these apps for kids in the 2-4 range.
I'm going to review the Montessorium apps separately soon!
Which apps does your toddler/young one enjoy!?
Labels:
2 years old,
Blogtoberfest 2010,
iPod/iPad,
reviews
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